Tuesday 27 March 2018

Vraksians Project - Part 1

Epic.

I'm a huge fan of the Marines faction; the fluff is cool and I despair at the crunch.


When it comes to (especially) contemporary tournaments (and even in the local setting) most other people prefer other factions/armies. This is good, healthy and expected; but, as I've stated previously learning all the ins and outs of other people's armies is tricky (and thence working out strategies to play against them etc) - especially if you're playing at tops 1 game/session a month.


I have a local gaming buddy who may potentially be interested in a more 'standard' army rather than say heavily sci-fi orks, nids or tau. So as an experiment I'm putting together a Vraksian Renegade force.


This is my first time building what is effectively an Imperial Guard army. I've played against them a number of times with varying level of success.

My titan/knight based games vs guard are usually not so good (a prevalence of Titan Killer weapons), but my marines vs guard games have been ok, with the guard being susceptible to heavy infantry and mobile forces... just generally speaking of course.

I'm very much looking forward to developing a well constructed "opposing forces" army.

My Eldar army has sufficient numbers and unit variety, but was thrown together quickly (more-or-less) for my Marines to practice against.
Now, with all my Marines/Titans/Primary forces done and boxed it's a chance to focus on these opposing forces and diversify my armies and knowledge.
In time my Chaos Marines/Demons and Tyranids will be getting a substantial makeover but the IG/Vraks feels like a fresh starting point.

So, enough blither...


The printer had a good workout (yep, a recycled pic) creating specific units for some sample lists.


3mm mdf cut into strips, then into square bases.

Tanks glued to bases. Although bases don't count as part of the unit, i find it easier to measure from one of the 4 corners of the base rather than picking a corner of a hull or some other sticky-outy bit.
Paint table getting busy again.
Everything gets a coat of black.
The Alpha Legion are going to be getting a base coat of 'scarsnik green' and then either 1 or 2 washes of 'blue tone'. 
Here they have 2 coats on. probably close enough to represent Alpha Legion teal. Pics on the web really vary as to the colour of AL, so i'm not hugely concerned.

All the Vraksian force are base coated 'ushabti bone' and will be getting 1 or 2 washes of 'agrax earthshade'.


And a few hours of work later (because my ocd apparently knows no bounds)...

 
Two coats of Agrax then everything gets Leadbelcher features.
The Hell Talons (fliers) are sporting a slightly altered colour scheme, trying to denote their 'ally' status just for shiggles and i think the grey/black makes them a little more menacing too. 

Given the amount of detailing and number of models this is going to roll over into a second post.  Everything is currently at a logical break-point, and i could chuck them on a '3 colour minimum' table if required.    Will close the curtains on Part 1 for now.



In other (brief) news...


Necromunda

Managed to Leadbelcher all the Necromunda terrain pieces. Still need to drop some washes and possibly some edge highlights (but definitely not everywhere !!). Might be able to dry brush the panels and catch the edges that way after the Null Oil is dry.


Loaner Army

Marines; (IMO) they need to be using air assault. So here's a freshly printed Thunderhawk for my loaner army and another for my game buddy's army too. Had a fresh pot of scarsnik, so why not.

and that's it for now, until next time...


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