Tuesday, 30 January 2018

Necromunda - Part 3 - Escher

As duly threatened, this is Part 3 of my Necromunda project.

So we start with some of the preliminary work done on the Escher gang; black undercoat (brushed on, i only ever brush, not spray), then rough blocking in barbarian flesh, and then elshin grey for the bits that will actually end up 'black' on the finished product. Replete with character names so i can put them on the board in the meantime.

Then leadbelcher eq. These models have far less metal than the Goliaths.

Blocking in real colours finally, two watered down coats of averland sunset for all the fabric areas.

Then two coats of watered down screaming skull for hair, skull/teeth/feather decorations etc. Unlike the example from white dwarf all my Escher models will be getting very plain blonde hair (rather than harlequin-esque rainbow highlights) [yep, that happened].

[Update]
... The above bits happened before the weekend, whilst the following happened the following Tuesday.

With the weather being stupid hot it was possibly to wait a very short amount of time before thin washes and dry brushing was ready for next steps... so everything happened mighty quick (yhay). 

The blacks (pants and wristbands mainly) and metal plating got a wash of blue (yes blue)
The black then got a wash of agrax eq though i had originally intended to use null oil. 
The yellows, hair and skin also got a wash of agrax.
After that there was bunch of dry brushing (pretty much the opposite of the Goliaths treatment).
The hair and light browns got dry brushed straight white.
Yellows were brushed flesh tone*.
Browns and metals got slightly lightened too with their shades.
Non-weapon metals (armour plates mainly) got a light brush over with averland sunset which gives it a slightly titanium feel; somewhat unusual and interesting over the blue wash.
And that was it (sans-basing which was the same as Goliaths).


IMO there's enough variation in the colours to make the models interesting (photos don't do them justice really). They're all fairly light in terms of colour palette which i think reflects the 'fast and airy' feel of the gang as opposed to the solid, stolid goliaths.

And that's the Necromunda project done for the time being. We'll see what happens in terms of expansion factions and playing partners.


[* seeing as this is a record of my learnings... i wanted to make a note that pink (or flesh tone) is a remarkably useful dry brush colour. I did all the yellow 'fabric' in the escher gang - as well as actual skin sections. Also i used it as a red highlighter on the goliaths (from memory) instead of a white or red based tink (such as ratskin) which i had used previously. 
It has a slight 'red' feel to it which makes it slightly less stark than straight white... to my eyes anyway.]

Until next time...

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