Tuesday, 9 January 2018

Necromunda - Part 1

It is an ongoing trend of my hobby life that i can't just start one project and run it to completion.  Instead i need to have several things running at the same time.  This isn't necessarily a problem as it means I can play with this or that project as it takes my interest and at least make some form of progress on something.

Part of my rush to get the Z War One project squared away was Necromunda (aka N17). I got the starter box a few weeks ago with the intention of building it in the new year... which is definitely here... and so N17 is underway.

Add motivation from a pending trial game with a games buddy next week and i now have a deadline, thence excellent cause to get my butt in gear.

All the ganger models are now assembled... mission complete.
Nothing fancy, no conversions or add-ons, just as per the recipe. Usually with a new game and especially with starter boxes i like just getting the basic system set up so i can run demo scenario games etc.

Being entirely new to Necromunda i'm not sure what gang/house i'll eventually run as my signature force so i'm largely indifferent to the starter box models; it's all new and interesting!

The ruleset seems good from what i've read (alternating activations is always a great start), and from what i've heard it's meant to be a decent system. Hopefully N17 will stay around as a system for a long time, so i'll have a 'live' system to be involved with again.



Everything off the sprues and assembled.

Over the next few days i plan to get the models on the board and actually come to terms with the rules in situ, ready for next week.


[Update: 2018-01-10]
well i managed to get some learning in, put the models on the board, moved them around, learned some stuff. reckon i may the have the basics down. 


 
 
From what i've seen and comprehended it's safe to say that i'm impressed. it's certainly easy to compare it to 40k mechanics, elements of space hulk and calth as well, but as i mentioned to a gaming buddy it's... let me quote... myself... derpa... "enough stuff to make it tactical, not too much to bog it down."
...first impressions.

[Click here to jump to Necromunda - Part 2 - Escher]

[Click here to jump to Necromunda - Part 3 - Goliaths]

[Click here to jump to Necromunda - Part 4 - Orlock]

[Click here to jump to Necromunda - Part 5 - Enforcers]

[Click here to jump to Necromunda - Part 6 - Storage and Game Day Game]

[Click here to jump to Necromunda - Part 8 - Van Saar]


Until next time...

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