Thursday 18 May 2023

OPR - 6mm - alien hive vs battle brothers

Had a quick game of mini GF last night. Unboxed my cookie cutter nid aliens vs my favourite printed battle brothers.

2x2' mat, and took about an hour.

Was a low effort session, just wanted to watch a battle.

The horde was weak but plentiful, and the soul snatchers were brutal, wiping out 2 formations of bb early on before they could be neutralized.

All the while the aliens skittered forward up the board, setting themselves around the objectives convincingly.

The bb destroyers and bikes managed to brush off a lot of incoming damage, and the bikes even held their own against the carnivo-rex.

By the end of turn 4 the aliens had taken a lot of damage but still had a functional presence controlling much of the board, while the battle brothers were down to their Tough(x) models.

Another turn might have given the bb a chance to counter forward, but they were greatly depleted.

I missed a few intended loadout changes for the aliens but it probably made very little difference to the result.



The nids covered side to side across the backline. Which is a bit intimidating. And the soul snatchers deployed forward in the closest set of ruins.


The soul snatchers pushed up rapidly through cover, while the majority of the horde progressed up solidly.


The soul snatchers were brutal in CC (their only option) and two of the vanilla battle brother squads were ripped apart before they could do much of anything.


Finally the terminators took out one set, and fire from the tank or bikes took out the other one. But loosing so many activations is pretty devastating in such a low activation army. 


The carnifex and warrior squad followed behind the chaff, finally getting into contact late in the game. Both were largely unscathed by the end of the battle.


The marine bikes did manage to survive an attack from the carnifex and put a number of wounds on it, though wasn't close to half  its Tough(12) value.

By end of battle the battle brothers were pretty much outclassed from the start.

To be fair I didn't really adjust weapons loadout much at all.  Marines had a few upgrades.  The nid warriors should have had ranged weapons but only had melee. possibly the carnifex should have had a more thorough look in as well. 

The vanilla tactical battle brothers did have flame thrower upgrades but they were taken out before they could even print them to bear.

Anyways, was a fun little session. I'd be keen to get this or similar another run.

Until next time...


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