Monday 18 May 2020

Blackstone - Trying to Finishing Stuff Off

[Original Draft - 2020-05-02]
[this will be a WIP post as i finish off painting the models i'll add them on]

I'm down to the dregs of the models to paint (or at least the models i could be bothered assembling and painting... or those which are already made up for painting...) 

Just eight more Blackstone Fortress models to do, not including the following two...

Servitor...

Tech-Priest...

Psyker [2020-05-03 - trying to do one a day]...


Crusader [2020-05-05 - maybe one ever two days for school nights]...

Which completes the last of the explorers for that particular expansion...

Only 6 remaining from the other various batches...

And still refraining from assembling the new set (see below - though they almost got built last night)....


Ecclesiast [2020-05-06]...

Ratlings [2020-05-10 - last of the characters (yhay), just ambull and the unassembled to go]...


It really feels like slow going with these. Full size models, each colour just in a small area, and lots of small areas, and staying in the areas generally.
I guess i've got my batch painting down for Epic scale stuff and i admit that it's far less precise work most of the time. 

It was announced a week or two ago that there was going to be one more expansion/release for this setting then they'd be shutting it down. Kind of a shame in some ways but then again it's also possibly better that they don't over push the concept and have it just ramble on.  

I did manage to pick up the previous expansion which i intended to get for a while but never got around to it. I saw this in a very small FLGS some time ago (before the situational mayhem) and fortunately it was still there the other day. 

I am however doing my best to get the old models painted before cracking this open. there's only 8 or so models in the new box as well as the rules. Will be mostly shades of green, and possibly artist/shading rather than sharply defined blocks from a quick peruse.  Probably a quick kill, but maintaining discipline with the old stuff so far.

The expansions contain extra bits of story and new missions etc so they add more than a different type of enemy to face. It adds to the overall replayability of it, which is nice for games with a finite development and availability period.  There's always the possibility that they'll have a new series in the future, which, to me, seems plausible give the perceived success of this setting/game. 

And i think i'm going to need more acrylic discs for basing these as well as all the necromunda stuff. 


Gold...
My recent painting experiences has really been a workshop in the various ways of painting gold. I didn't really realise how many different ways it could be done or how many results you could get.
The majority of the explorers i did here were all blinged up... the custodes army was mega-bling. The previous blackstone stuff i've done had some gold there too. 
Part of the complexity is that the gold is semi-transparent so it's not like dropping a layer of it is 'final'. whatever is sitting below it darkens or lightens the overall effect.

Ok, so techniques i've tried and used...

i) leadbelcher base + iyanden yellow (contrast) wash + auric armour gold dry brush 
this was what the custodes were done with

ii) leadbelcher base + auric armour gold layer + agrax earthshade wash
i used this on the techpriest for 'darker' items that might actually be 'brass' fittings. more 'industrial'


iii) leadbelcher base + auric armour gold layer + iyanden yellow (contrast) wash
i used this also on the techpriest for really 'bright' areas like decorative trimming, icons etc. it's a really yellow gold effect.

iv) leadbelcher base + auric armour gold layer + plate metal dry brush (bright silver) 

i used this on the crusader for really shiney, white-gold effect. 

btw: i used various combinations of ii, iii and iv on most of the new explorer models.  

v) black base + auric armour gold layer + agrax earthshade wash
pretty sure this is what i used to the new rogue trader. creates a muted or aged gold. 

vi) averland sunset base + leadbelcher dry brush
pretty sure this is what i used to the old rogue trader. also creates a muted or aged gold. a 'gold' for when you don't have gold or want to use gold specifically.  from memory i think i might have done this for all of the first blackstone box due to not having a pot of gold at the time.

anyway, that's about it really. you could add more layers or variations of the above, but yeah, from a dirty low bling, through to bright eye-dazzlers there's something for every occasion.


Enough enough enough...
Ordered some clear acrylics disks cos i didn't have enough for one of the hobbits and the crusader.

Arrived today and a 2 minute job to attach them. So all these guys are now going in the box so i'm calling the post 'done'.

The Ambull is still being painted but i'm really lost with colour scheme... theoretically i could keep going for a while longer or call it 'done' too. Will keep going.

Anyway, all the _original_ stuff/explorers are done.

Will just post up the Ambull and plague marines here when they're done... whenever that might be. 

Update: 2020-5-22
Finally reached my limits with the Ambull.

There's a bout 20 layers of indecision on that model. I guess it's table worthy. The painting is ok (not shown up on the pic but i'm phoning these pics in). Happy with the quality but not delighted with the colour scheme. was originally hoping for something in the red spectrum (undercoats to prove it), but it kind of evolved into a dark purple. I think it's kind of a utilitarian colour scheme - dark and ominous maybe.

Put them onto clear bases this morning and into the box. yhay.

That just leaves the death guard and zombies which are still on-sprue. i've actually been pretty good with just sticking to one task at a time.

Until next time...

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