Monday 3 February 2020

CoD - February '20 Game Day - summer, oh yeah

Unlike previous meets, they had the air con cranking for us - even at our 9:30 pre-open it was relatively cool. The auditorium was the coolest place (nerd jokes unintended but definitely applicable) in the surrounding suburbs. Even a trip to the bar proved the main club area to be a little warm... and outside... forgedaboudet.

The name of the game today was Battlefleet Gothic.  BFG for everyone!
With Epic/Cancon only a week distant i was happy to not be rolling Epic - though surprisingly i probably could have without cringing... anyway.

With of our local crew guys being established BFG gurus we had plenty of knowledge for beginners and guidance and those of us too lazy to look up rulebooks.

We had two tables - Marines vs Imperial Navy. Marines were in a commanding position when we wrapped the game up.

And Chaos vs Eldar where i believe the Eldar narrowly pushed ahead at the end of the game.

After lunch we had a table of Necromunda running (as the second BFG game was still concluding). 

Just in-game shots rather than anything tactical or notable.
It's been a good two months since we last played (and showed a bit).
My Van Saar models still need the paint finished - first game with them as well. Bit underwhelming but they weren't using the advanced tricks that would have really increased their effectiveness (in theory).


Post Cancon Observation

Despite not actually have wet paint on models at Cancon there's something about the buildup that is kinda tiring. In the week since Cancon i've mainly just been fixing models (BT Strike Cruiser - much sturdier now)... stands on the fliers... etc etc.

Haven't really had a lot of enthusiasm for launching into new projects. It's also been aussie hot which has made the paint table virtually inaccessible. Excuses, excuses, i know, but too bad. It's just hobby. 


Future - March Event
Have announced an Epic event for March CoD. Looking at playing 'Convoy' scenario and have put a wider invite out to (practically) other in-state players.

The basic premise is you have a model on one side of the board and need to get it to the other side. The opposition is trying to destroy it and you're trying to defend it. 

Overlaying a mini-comp so hopefully everyone can come up with a 'convoy' model of some type - prize for coolest convoy. Have suggested that an AT warlord stripped of weapons and trotting off to the repairatorium might be a suitable example.

Decided to hit the bitz box to make something a bit more unique. Progress so far (fairly basic).
[will probably update progress here as i get around to it.]


Until next time.

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