Boom Stick
Well, boom stick measurer...
I had originally intended to not bother painting the movement templates and range measuring sticks. (and am still not planning on painting the movement templates)
However one of the chaps at the FLGS painted his range sticks up and it looked pretty sweet (pic below).
I decided on a more subdued 'equipment' colour theme, blues with highlights in bone and metal.
So i got that sorted and figured, 'spray with enamel as it's going to get more wear and tear'. I found an old can of spray enamel and applied... for some reason it put what i'll describe as gold splotches through the coat (pic below). Brings to mind shelac flecks maybe, but i have used this can before and it didn't colour the spray... dunno.
So i was thinking, 'bollocks, i'll need to redo it all,' but after it dried i had another look and it kind of had a 'space corrosion' feel to it. The underlying colour is there and noticeable enough, but masked perhaps under a layer of accumulated spaceship exhaust or something. I finished the spray application (a couple more coats) and let it dry.
Bottom line; am reasonably happy with the unexpected (more common than i'd like to admit) results. It is (again, a common theme of my work) if nothing else a unique effect.
Terrain - But Different
The habs project is done, but it turns out that the scenarios we are playing require 3 structures or terrain features as 'capture-able objectives'.
While the FLGS does have 28mm terrain around i wanted to make a 3rd piece of my own. Decided to go with a container stack.
Each container is a four hour print. There's plenty of ugly striation there obviously which i may be able to sand out if i'm lucky. Not overly fussed though.
Still a WIP but gave the containers a spray of the filler-primer spray which can't hurt, and the base a layer of glue-sand which is now texture painted.
A key consideration was the 'make it a LOS block terrain piece', so it needs to be 'greater than 1 movement distant high' (which sergeant #3 is kindly demonstrating to be the case).
With all my larger terrain pieces i'm running as "intention" or "footprint" terrain. Even though there is a variation in height with the containers 'the intention' is that the entire main footprint is counted as impassible. So wherever the containers are, that's part of the footprint; not the entire base, just the container area (including the little gaps between containers). i deliberately didn't want to put double stack containers for the entire thing as i prefer the variation from an aesthetic perspective.
Similar to the habs; the '>1 movement' area is only a small section of the dome, but the intention is to count the entire footprint (the hexagon described by the walls (not the mdf base)) as the LOS blocking shape. having to extend the walls until they all at '>1 movement' high is counterproductive and would make the model look stupid; clearly you can't see through a solid building wall even if it is slightly less than the prescribed height.
Barricades are not buildings, buildings are not barricades. Keep it simple.
p.s. I've on-and-off had more thoughts of building a hwk-290 model. Did some research a few weeks ago and forgot about it; but after pulling off some usable larger pieces on the printer i might be able to make a small ship work too. think i already have files off thingiverse...
Until next time...
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